

Working on some simple environment modeling, trying out lighting and textures.
My initial concept sketches.
Wireframe model of the weapon. I also modeled out the cloth around the handle, so that I could bake it onto the normal later.
I also modeled out my character's mask, for fun, and science. Here are the texture maps for it. This time I didn't use Zbrush, I made a bump map and sent it through Crazy Bump, which is fun, and scientific.